This is the order of operations of what occurs in the Act phase in Episode III. This order is important as it determines how certain abilities and cards interact with each other, and must always be considered when choosing what to do.
ACTION | EXAMPLE CARDS | NOTES |
ACT PHASE BEGINS | ||
Feeble/TP Loss applied | - Samba Maracas - Hildebear’s Cane |
|
CARD SELECTION | ||
Rampage, Pierce, Madness, Guard Enemy All applied if applicable |
- Endu - Reiz - Madness - Pan Arms |
|
Action Disrupter, Ability Seal, Limited Action all applied |
- Kaladbolg - Club of Laconium - Yasminkov 2000H |
|
Action Up and Action 2x applied | - Rufina - Sinow Zele |
|
DEF PHASE BEGINS | ||
DEFENSE CARD SELECTION | ||
Temporary attack stat replacements | - HP Attack - TP Attack |
|
Temporary stat replacements by defender | - Weakness - TP Defense |
|
Bonus attack dice | - Spirit Boost - Rush |
|
AP/TP increase cards, Including attribute type cards |
- Attack - SH Attack |
|
Weak Spot | - Double Saber - Gifoie |
|
AP/TP assist cards | - Brave Wind - Technique Field |
Attribute type cards (e.g. DK Attack) applies to this for some reason |
Cost Guards | - Avert - Invalid |
This means these types of abilities cannot prevent fixed damage |
HP Halver / Fixed Damage | - 1/2 Attack - Attack 6 |
Any previous AP increases are subsequently replaced by this step |
Damage type nullifiers | - NA Guard - Cancel - Penetrate Guard - Duel Guard |
|
Halfguards | - Reduction - Red Sword |
|
Berserk, Equal Damager (damage to attacker) |
- Berserk - Companion |
Weak Spot will reduce how much damage Berserk deals to the attacker as well |
HP additions from defense card | - Guard - Resist |
|
Impact Halfguard | - Ohgun | |
Weak Hit Block | - Pan Arms - Solid |
|
ATTACK IS PERFORMED | ||
Return Home / Escape | - Harisen Battle Fan - Escape |
|
Status effects, Instant Death Silences, Hand Disrupter |
- Bind - Megid - Heavy Blow - Merlan |
|
Damage absorption effects | - Ransom - Decline - Inversion |
|
DAMAGE DEALT TO TARGET | ||
Damage dealt to SC through Effects (filial, unfilial, item death, etc) |
- Pan Arms - Red Dagger |
|
Return Home Failure | - Harisen Battle Fan | |
Permanent stat replacements | - Relmitos - Akiko's Wok |
Since this happens here, cards such as Windmill cannot swap a target's stats and then do damage to it - the swap occurs afterwards. |
Battle stat changes from abilities | - Sange - Drain - Double Saber - Diska of Braveman - Grow Guard - Acceleration - Partisan of Lightning - Justy 23ST |
|
Criteria for Instant Death (e.g. Minor Death) | - Slicer of Assassin - Egg Blaster - Ob Lily |
|
Temporary stat replacements end | This is why drain is able to raise the AP of a weapon as it occurs after an A/H swap. The A/H is swapped, Drain recovers the lowered temporary HP, then it swaps back with the new values. | |
Death Companion | - Canabin | |
Grudge, Recover, Flee, Dash, etc | - Revenge - Baranz Launcher - Rag Rappy - Al Rappy |
|
EX decrease / increase | - Vjaya - Kranz |
|
ACT PHASE ENDS |